Blog Category: ux
UI Sketcher: The User Interface Sketching Tool iPad App
From my good friends at Box UK, UI Sketcher was:
Created by User Experience professionals and built upon the principles of Design Studio Method and Adaptive Path’s Good Design Faster, UI Sketcher enables you to rapidly sketch, refine and share user interface ideas.
I saw an early demo of this app a good few months ago now. Whilst I’m not sure it’s for me (i just don’t get on with anything other than a pen and paper for my sketching), it’s well worth a look. Buy it.
Our UX Director, Alex Morris (@aexmo on Twitter) just showed me a nifty little paper prototyping kit called UX Pin.
UXPin Portable Kit was designed to let you easily document one web project. We provide you with basic user interface elements (buttons, combo-boxes, check-boxes etc. – 50 each), universal elements (to easily make menus, lists, boxes – 50 each) and 50 pages paper browser notepad. Everything is smartly packed in beautiful hard-cover, so you can pass your prototype to your teammates and don’t lose anything.
My only beef is it doesn’t leave too much space for annotation or notes. The plus side is, it’s got me thinking about grid sketch books.
From Louis Rosenfeld: UX and Publishing
A slidedeck and interesting description of a recent unconference Louis attended, presenting on Publishing and UX.
It made clear to me the parallels between UX—which, for me, is about designing products and services that engage users, and publishing—which I think is about designing content that engages readers.
Parallels that I’ve seen emerge in the relatively short time i’ve been involved in both practices.
A template for intensive design
Leisa documents a project we worked together on recently. It was a scary, tiring, fascinating and rewarding few days work. For those who doubt intensive, short-term projects, Leisa shows us just where you need to be flexible and how to come out the other side smiling.